Počet záznamů: 1

Near-Regular BTF Texture Model

  1. 1.
    0346563 - UTIA-B 2011 RIV US eng C - Konferenční příspěvek (zahraniční konf.)
    Haindl, Michal - Hatka, Martin
    Near-Regular BTF Texture Model.
    20th International Conference on Pattern Recognition. Los Alamitos: IEEE Computer Society CPS, 2010, s. 2114-2117. ISBN 978-1-4244-7542-1. ISSN 1051-4651.
    [20th International Conference on Pattern Recognition ICPR 2010. Istanbul (TR), 23.08.2010-26.08.2010]
    Grant CEP: GA MŠk 1M0572; GA ČR GA102/08/0593
    Grant ostatní:GA MŠk(CZ) 2C06019
    Výzkumný záměr: CEZ:AV0Z10750506
    Klíčová slova: near-regular texture * texture editing * Markov random field * bidirectional texture function
    Kód oboru RIV: BD - Teorie informace
    http://library.utia.cas.cz/separaty/2010/RO/haindl-near-regular btf texture model.pdf http://library.utia.cas.cz/separaty/2010/RO/haindl-near-regular btf texture model.pdf

    In this paper we present a method for seamless enlargement and editing of intricate near-regular type of bidirectional texture function (BTF) which contains simultaneously both regular periodic and stochastic components. Such BTF textures cannot be convincingly synthesised using neither simple tiling nor using purely stochastic models. However these textures are ubiquitous in many man-made environments and also in some natural scenes. Thus they are required for their realistic appearance visualisation. The principle of the presented BTF-NR synthesis and editing method is to automatically separate periodic and random components from one or more input textures. Each of these components is subsequently independently modelled using its corresponding optimal method. The regular texture part is modelled using our roller method, while the random part is synthesised from its estimated exceptionally efficient Markov random field based representation.
    Trvalý link: http://hdl.handle.net/11104/0187563