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0544560 - ÚI 2022 RIV US eng J - Článek v odborném periodiku
Kolek, L. - Šisler, V. - Martinková, Patrícia - Brom, C.
Can video games change attitudes towards history? Results from a laboratory experiment measuring short- and long-term effects.
Journal of Computer Assisted Learning. Roč. 37, č. 5 (2021), s. 1348-1369. ISSN 0266-4909. E-ISSN 1365-2729
Grant CEP: GA ČR(CZ) GA21-03658S
Institucionální podpora: RVO:67985807
Klíčová slova: differential item functioning * explicit attitudes * game-based learning * history representation * implicit attitudes * media in education * video games
Obor OECD: Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Impakt faktor: 3.761, rok: 2021
Způsob publikování: Omezený přístup
http://dx.doi.org/10.1111/jcal.12575
Trvalý link: http://hdl.handle.net/11104/0321405
Kolek, L. - Šisler, V. - Martinková, Patrícia - Brom, C.
Can video games change attitudes towards history? Results from a laboratory experiment measuring short- and long-term effects.
Journal of Computer Assisted Learning. Roč. 37, č. 5 (2021), s. 1348-1369. ISSN 0266-4909. E-ISSN 1365-2729
Grant CEP: GA ČR(CZ) GA21-03658S
Institucionální podpora: RVO:67985807
Klíčová slova: differential item functioning * explicit attitudes * game-based learning * history representation * implicit attitudes * media in education * video games
Obor OECD: Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Impakt faktor: 3.761, rok: 2021
Způsob publikování: Omezený přístup
http://dx.doi.org/10.1111/jcal.12575
Trvalý link: http://hdl.handle.net/11104/0321405