Počet záznamů: 1
A roller - fast sampling-based texture synthesis algorithm
- 1.Haindl, Michal - Hatka, M.
A roller - fast sampling-based texture synthesis algorithm.
Plzen: University of West Bohemia, 2005. ISBN 80-903100-9-5. In: International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision. WSCG 2005. Proceedings., s. 80-83
[WSCG 2005 /13./. Plzen (CZ), 31.01.2005-04.02.2005]
http://hdl.handle.net/11104/0131368
Počet záznamů: 1