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A Geocaching Game „Meet Your Editor“ as a Teaser for Writing Courses
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SYSNO ASEP 0543048 Druh ASEP C - Konferenční příspěvek (mezinárodní konf.) Zařazení RIV D - Článek ve sborníku Název A Geocaching Game „Meet Your Editor“ as a Teaser for Writing Courses Tvůrce(i) Etchegoyen Rosolová, Kamila (UJC-A) ORCID
Kašpárková, A. (CZ)Zdroj.dok. IEEE International Professional Communication Conference 2020. - Piscataway : IEEE, 2020 / Kellenberger P. - ISSN 2158-091X - ISBN 978-1-7281-5564-7 Rozsah stran s. 87-91 Poč.str. 5 s. Forma vydání Online - E Akce 2020 IEEE International Professional Communication Conference (ProComm) Datum konání 20.07.2020 - 21.07.2020 Místo konání online Země US - Spojené státy americké Typ akce WRD Jazyk dok. eng - angličtina Země vyd. US - Spojené státy americké Klíč. slova Academic writing ; Educaching game ; Doc-toral students ; Writing as a process Vědní obor RIV AI - Jazykověda Obor OECD Linguistics CEP TL01000274 GA TA ČR - Technologická agentura ČR Institucionální podpora UJC-A - RVO:68378092 UT WOS 000634950000014 DOI https://doi.org/10.1109/ProComm48883.2020.00019 Anotace The absence of academic writing instruction and the ever-growing requirements for Czech doctoral students to publish in prestigious journals English have created a gap between the doctoral students' skills and the requirements they need to comply with. In this paper, we briefly summarize the results of a needs analysis survey we had administered to doctoral students at a Czech engineering university prior to developing academic writing and information literacy courses for these students. But for these courses to catch on, we need to disseminate knowledge about writing development and pedagogies to audiences and higher education stakeholders who are largely unaware that writing can be taught because writing development and composition studies are not culturally embedded in the Czech education system. To draw attention to the courses and highlight their importance and appeal, we opted for a geocaching/educaching game and show writing as a process, where students move through different stages on their journey to publication. The game thus creates situations, sending the players to different places along the way, including the library, journal editor's office, or a conference. Pracoviště Ústav pro jazyk český Kontakt Yvona Tesařová, tesarova@ujc.cas.cz, Tel.: 225 391 406 ; Marie Chybová, m.chybova@ujc.cas.cz, Tel.: 532 290 515 ; Helena Svobodová, knihovna.dial.brno@ujc.cas.cz, Tel.: 532 290 266 Rok sběru 2022 Elektronická adresa https://ieeexplore.ieee.org/document/9201251
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