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  1. 1.
    0467760 - ÚI 2017 RIV CH eng C - Conference Paper (international conference)
    Moudřík, Josef - Neruda, Roman
    Determining Player Skill in the Game of Go with Deep Neural Networks.
    Theory and Practice of Natural Computing. Cham: Springer, 2016 - (Martín-Vide, C.; Mizuki, T.; Vega-Rodríguez, M.), s. 188-195. Lecture Notes in Computer Science, 10071. ISBN 978-3-319-49000-7. ISSN 0302-9743.
    [TPNC 2016. International Conference on the Theory and Practice of Natural Computing /5./. Sendai (JP), 12.12.2016-13.12.2016]
    R&D Projects: GA ČR GA15-19877S
    Institutional support: RVO:67985807
    Keywords : computer Go * machine learning * board games * skill assessment * deep neural networks
    Subject RIV: IN - Informatics, Computer Science
    Permanent Link: http://hdl.handle.net/11104/0265797
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    a0467760.pdf0267.1 KBPublisher’s postprintrequire
     
     
  2. 2.
    0459376 - ÚI 2017 RIV US eng C - Conference Paper (international conference)
    Moudřík, J. - Baudiš, P. - Neruda, Roman
    Evaluating Go Game Records for Prediction of Player Attributes.
    Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games. Piscataway: IEEE, 2015, s. 162-168. ISBN 978-1-4799-8622-4. ISSN 2325-4289.
    [CIG 2015. IEEE Conference on Computational Intelligence and Games. Tainan (TW), 31.08.2015-05.09.2015]
    R&D Projects: GA ČR GA15-19877S
    Grant - others:GA UK(CZ) 364015; SVV(CZ) 260 224
    Institutional support: RVO:67985807
    Keywords : computer Go * machine learning * feature extraction * board games * skill assessment
    Subject RIV: IN - Informatics, Computer Science
    Permanent Link: http://hdl.handle.net/11104/0259581
    FileDownloadSizeCommentaryVersionAccess
    a0459376.pdf1170.9 KBPublisher’s postprintrequire
     
     


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