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A multiscale colour texture model
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SYSNO ASEP 0410848 Document Type C - Proceedings Paper (int. conf.) R&D Document Type Conference Paper Title A multiscale colour texture model Author(s) Haindl, Michal (UTIA-B) RID, ORCID
Havlíček, Vojtěch (UTIA-B) RIDIssue data Los Alamitos: IEEE Computer Society, 2002 ISBN 0-7695-1699-8 Source Title Proceedings of the 16th International Conference on Pattern Recognition / Kasturi R. ; Laurendeau D. ; Suen C. Pages s. 255-258 Number of pages 4 s. Action International Conference on Pattern Recognition /16./ Event date 11.08.2002-15.08.2002 VEvent location Québec City Country CA - Canada Event type WRD Language eng - English Country US - United States Keywords texture synthesis Subject RIV BD - Theory of Information R&D Projects GA102/00/0030 GA ČR - Czech Science Foundation (CSF) GA106/00/1715 GA ČR - Czech Science Foundation (CSF) CEZ AV0Z1075907 - UTIA-B Annotation A fast recursive model-based algorithm for realistic colour texture synthesis is proposed. The algorithm starts with a colour texture image decomposition into a multi-resolution grid. Each band pass colour factors are independently modelled by their dedicated 3D causal autoregressive random field models. We estimate an optimal contextual neighbourhood and parameters for each of the CAR submodel. Finally the synthesized multi-resolution colour texture pyramid is collapsed into the resulting texture. Workplace Institute of Information Theory and Automation Contact Markéta Votavová, votavova@utia.cas.cz, Tel.: 266 052 201.
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