Number of the records: 1  

Winning concurrent reachability games requires doubly-exponential patience

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    SYSNO ASEP0336087
    Document TypeC - Proceedings Paper (int. conf.)
    R&D Document TypeConference Paper
    TitleWinning concurrent reachability games requires doubly-exponential patience
    Author(s) Hansen, K.A. (DK)
    Koucký, Michal (MU-W) RID, SAI, ORCID
    Miltersen, P.B. (DK)
    Source TitleProceedings of the 24th Annual IEEE Symposium on Logic in Computer Science, LISC 2009. - Los Angeles : IEEE Computer Society, 2009 - ISSN 1043-6871 - ISBN 978-0-7695-3746-7
    Pagess. 332-341
    Number of pages10 s.
    Action24th Annual IEEE Symposium on Logic in Computer Science
    Event date11.08.2009-14.08.2009
    VEvent locationLos Angeles
    CountryUS - United States
    Event typeWRD
    Languageeng - English
    CountryUS - United States
    Keywordsconcurrent reachability game ; patience ; winning strategies
    Subject RIVBA - General Mathematics
    R&D ProjectsGP201/07/P276 GA ČR - Czech Science Foundation (CSF)
    IAA100190902 GA AV ČR - Academy of Sciences of the Czech Republic (AV ČR)
    1M0545 GA MŠMT - Ministry of Education, Youth and Sports (MEYS)
    CEZAV0Z10190503 - MU-W (2005-2011)
    AnnotationWe exhibit a deterministic concurrent reachability game PURGATORY_n with n non-terminal positions and a binary choice for both players in every position so that any positional strategy for Player 1 achieving the value of the game within given /epsilon <1/2 must use non-zero behavior probabilities that are less than (/epsilon^2/1-/epsilon))^{2^{n-2}}. Also, even to achieve the value within say 1 - 2^{-n/2}, doubly exponentially small behavior probabilities in the number of positions must be used.
    WorkplaceMathematical Institute
    ContactJarmila Štruncová, struncova@math.cas.cz, library@math.cas.cz, Tel.: 222 090 757
    Year of Publishing2010
Number of the records: 1  

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