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A Geocaching Game „Meet Your Editor“ as a Teaser for Writing Courses
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SYSNO ASEP 0543048 Document Type C - Proceedings Paper (int. conf.) R&D Document Type Conference Paper Title A Geocaching Game „Meet Your Editor“ as a Teaser for Writing Courses Author(s) Etchegoyen Rosolová, Kamila (UJC-A) ORCID
Kašpárková, A. (CZ)Source Title IEEE International Professional Communication Conference 2020. - Piscataway : IEEE, 2020 / Kellenberger P. - ISSN 2158-091X - ISBN 978-1-7281-5564-7 Pages s. 87-91 Number of pages 5 s. Publication form Online - E Action 2020 IEEE International Professional Communication Conference (ProComm) Event date 20.07.2020 - 21.07.2020 VEvent location online Country US - United States Event type WRD Language eng - English Country US - United States Keywords Academic writing ; Educaching game ; Doc-toral students ; Writing as a process Subject RIV AI - Linguistics OECD category Linguistics R&D Projects TL01000274 GA TA ČR - Technology Agency of the Czech Republic (TA ČR) Institutional support UJC-A - RVO:68378092 UT WOS 000634950000014 DOI https://doi.org/10.1109/ProComm48883.2020.00019 Annotation The absence of academic writing instruction and the ever-growing requirements for Czech doctoral students to publish in prestigious journals English have created a gap between the doctoral students' skills and the requirements they need to comply with. In this paper, we briefly summarize the results of a needs analysis survey we had administered to doctoral students at a Czech engineering university prior to developing academic writing and information literacy courses for these students. But for these courses to catch on, we need to disseminate knowledge about writing development and pedagogies to audiences and higher education stakeholders who are largely unaware that writing can be taught because writing development and composition studies are not culturally embedded in the Czech education system. To draw attention to the courses and highlight their importance and appeal, we opted for a geocaching/educaching game and show writing as a process, where students move through different stages on their journey to publication. The game thus creates situations, sending the players to different places along the way, including the library, journal editor's office, or a conference. Workplace The Czech Language Institute Contact Yvona Tesařová, tesarova@ujc.cas.cz, Tel.: 225 391 406 ; Marie Chybová, m.chybova@ujc.cas.cz, Tel.: 532 290 515 ; Helena Svobodová, knihovna.dial.brno@ujc.cas.cz, Tel.: 532 290 266 Year of Publishing 2022 Electronic address https://ieeexplore.ieee.org/document/9201251
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