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  1. 1.
    0411285 - UTIA-B 20050013 RIV CZ eng C - Conference Paper (international conference)
    Haindl, Michal - Hatka, M.
    A roller - fast sampling-based texture synthesis algorithm.
    [Váleček - rychlá metoda syntézy textur založená na vzorkování.]
    Plzen: University of West Bohemia, 2005. ISBN 80-903100-9-5. In: International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision. WSCG 2005. Proceedings., s. 80-83
    [WSCG 2005 /13./. Plzen (CZ), 31.01.2005-04.02.2005]
    R&D Projects: GA AV ČR 1ET400750407; GA AV ČR IAA2075302; GA MŠMT 1M0572
    Grant - others:Commission EC(XE) IST-2001-34744
    Institutional research plan: CEZ:AV0Z10750506
    Keywords : texture modelling * BTF textures
    Subject RIV: BD - Theory of Information
    Permanent Link: http://hdl.handle.net/11104/0131368
     
     

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