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Parity Games and Propositional Proofs

Published:02 May 2014Publication History
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Abstract

A propositional proof system is weakly automatizable if there is a polynomial time algorithm that separates satisfiable formulas from formulas that have a short refutation in the system, with respect to a given length bound. We show that if the resolution proof system is weakly automatizable, then parity games can be decided in polynomial time. We give simple proofs that the same holds for depth-1 propositional calculus (where resolution has depth 0) with respect to mean payoff and simple stochastic games. We define a new type of combinatorial game and prove that resolution is weakly automatizable if and only if one can separate, by a set decidable in polynomial time, the games in which the first player has a positional winning strategy from the games in which the second player has a positional winning strategy. Our main technique is to show that a suitable weak bounded arithmetic theory proves that both players in a game cannot simultaneously have a winning strategy, and then to translate this proof into propositional form.

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                          cover image ACM Transactions on Computational Logic
                          ACM Transactions on Computational Logic  Volume 15, Issue 2
                          April 2014
                          257 pages
                          ISSN:1529-3785
                          EISSN:1557-945X
                          DOI:10.1145/2616911
                          Issue’s Table of Contents

                          Copyright © 2014 ACM

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                          Publication History

                          • Published: 2 May 2014
                          • Accepted: 1 November 2013
                          • Revised: 1 August 2013
                          • Received: 1 July 2013
                          Published in tocl Volume 15, Issue 2

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